Does the above chart look complex? Well, maybe it
should. Aspects aren't locked-in boxes. It is a way
to describe the paths of natural talents and skills,
and they have no defined boundaries. Instead they
gradually change into another.
Some of the Aspects we have already covered have
been given new names above. This is not to confuse,
but to enlighten. Things are defined by the labels
we give them, but the things remain the same
regardless of what we call them. Here, we are going
to talk about the divisions of Aspects, and the
results of where they meet. In short, the new labels
Ascension is the result of Enhancement +
Alteration. This combination uses the Aura's Force
power to give your body new abilities. With it you
can achieve things like rapid healing, electrify
yourself or items you hold, improve your senses and
mind. Energy absorption requires Ascension as well.
Some even learn the ability to phase through solid
Evolution is what happens when you combine
the matter creation from Conjuration with the
Alteration of Force Aura. If you ever needed an
extra hand, this is how you do it. Or an extra foot,
tail, or in case you are into tentacles. The
combined abilities here also allow you to shrink or
grow, change shape or liquify yourself. You can even
form into a gas cloud.
Annihilation takes place when Conjuration
meets Specialization. In essence, it allows you to
will matter out of existence and into Force energy.
What's more, once the process is learned it only
takes a fraction of a second to complete. Conjurers
can take advantage of this ability to eliminate
things they create easier than they came. Exact
annihilation can only take place with objects the
Conjurer can alrerady materialize perfectly.
Irregular annihilation is still possible, and can be
used as a weapon.
Persuasion is essentially about mind control.
It allows you to influence the minds of other
beings, be they sapient or animal. The level of
control, however, varies greatly with skill and
Flow. Non-physical illusions are made here.
Suggestions are made with it. Direct puppetry
demands a high degree of mastery.
Kinesis means movement. Psychokinesis, the
movement of objects comes from kinesis. In
combination with Emission, it also means controlling
fireballs, lightning bolts, or other forms of
directed energy. More careful, precise and detailed
kinesis can also allow you to heat up molecules or
influence electronic devices.
Destruction isn't just about destruction, as
ironically as that may sound. The combination of
Emission + Enhancement means you will fill your body
with energies that can both shield you and harm
others. Flames, lightning, or Force walls are
popular destructive techniques. If you think that
sounds a lot like Ascension, you're right. The
difference is that Ascension fills you internally,
while Destruction is an external process. Of course,
an advanced user can use both combinations at the
same time. Another term for Destruction is
You may also have noticed that certain Aspects are paired. Domination and Emission are
externally focused, while Enhancement and Alteration are internally focused.
Conjuration and Specialization work with either. ^
Many Powers are active by nature, requiring
conscious use to turn them 'on'. For example
Force Lightning. More practice and experience with
using an Active skill will turn it
more 'Passive', that is, requiring less
concentration and will to perform it as your
subconsciousness and instincts take over to perform
part of of it. Most Active Powers
cannot be trained to become fully Passive, they will
still require a conscious effort
of will and concentration to 'Activate'.
Ace Roscoe's way of understanding and using the
Your own base amount of Force energy. It replenishes
itself over time, more quickly by meditating or
The maximum amount of energy your Aura can contain
will increase over time with experience.
The Flow is the amount of Force energy you can
safely channel through your body, from your Aura or
from outside your own body. Using Flow is called
Channeling. Flow increases with practice and
strength of Aura.
Universal energy field created by all living things.
Some even claim that the Force is
sentient, and refer to the "Will of the Force". Sith
philosophy regards the Force as a
power to be harnessed and a tool to be used, while
Jedi philosophy amounts to "Let the
Force control your actions", although even the Jedi
notes that it goes both ways, that
the User influences the Force at the same time. In a
similar manner, it is undoubtedly
so that the Dark Side influences the Sith.
After successfully using a particular skill
thousands of times, it will eventually become
a Passive Skill. Passive means that the User will
need little to no concentration in order
to perform it, and in some cases could become a
permanent part of the User. In actuality,
your subconscious and instincts take over to
perform the part which once required focus and
determination. Many Force Powers are passive in
The sum of your natural ability with the Force.
Potential varies between the various
Aspects, meaning that you are better doing some
things than others. Since every Force
User has a theoretically unlimited amount of Aura
and Flow, Potential best describes
the rate at which you are able to improve. High
potential does not make you a strong
Force user, just a quick learning one.
Traditional method of using your Flow in one or
several Aspects in order to cause a
change in the Force, such as lifting a small rock by
projecting telekinetic force onto it.
Note that the change is not directly connected to
the user, but to the Force.
You can only have one. This is the Aspect in which
you have full Potential.
This is normally one of the two Aspects closest to
your Primary Aspect on the Flow Chart
table. Sometimes (rarely) you have two Secondary
Aspects, in which case both of the two
Aspects closest to your Primary have equal
Potential. This means that the other Aspects
will have lower Potential because the total sum
always remains the same (ie, you can't have
more or less than 100% of your Potential).