About the Database
Imperial Database > About the Database

The Imperial Database is an attempt to create a repository of information useful to the members of the NIF website. This involves a lot of information collected from the Star WarsTM universe, but is not restricted to that alone.

Preface

Are the numbers presented in the Database the one, true, and only truth? Unfortunately no. In many cases, there is lacking information about for example a species or a starship, and in some cases conflicting information, which forces us to select the way we present our information. Although we could present every little detail about conflicting sources, this would create a lot of extra work which doesn't benefit this website. SW researchers will have to excuse. However, we try to present the most valid and accurate information possible, which also means we have to change it from time to time, when additional or new sources become available to us, or in the rare case of a change in canon.

So what is presented in the Imperial Database, and in what form? For species, we have opted for an interpretation of what is actually RPG dice stats - but no Imperial document would present information in dice form, so we stay clear of it. This is not a tabletop game site.

Conflicting Numbers and Systems

When in case of acceleration, there are at least four different systems. The West End Games® D6 measurement which uses Space Units per round, the ILM system which uses MGLT, the ©Wizards of the Coast D20 system, and the newer canon which uses metric. The Star Wars video games typically use MGLT, however not precisely according to the ILM scale. Different games also give different MGLT ratings for the same ships, a case of conflicting data. In the Database, we attempt to stay true to the ILM scale. This is due to several reasons - the ILM system was the first, it is the one with the most data in it thanks to the video games, and the WEG system can easily be converted to it (1 SU/R = 10 MGLT). Also the D20 system can be converted to it, however this is a more complicated process. Other measurements has to be appreciated, unfortunately. We also consider 1 MGLT to be equivalent to 400 meter/s2 by using the movies, the top canon, as the ruler.

Newer canon establishes airspeed for various fighters and other craft in km/h, for example for the Delta-7 Aethersprite. The measurements are much larger than the WEG airspeeds. We consider the newer canon to be more accurate. However, there is very little data in it, so we apply the following explanation - we present the airspeeds in WEG measurements, which are almost solely subsonic, with the explanation that this is only repulsorlift speed. Very few repulsorcraft have been presented that can break the sonic barrier, and never without additional engines, such as thrusters or jets. Thus, the higher given velocity for the Delta-7 and related craft include the use of the fighter's ion engines within the atmosphere.

Many other such considerations and selections have been taken to present the information given to you, in order to serve the members of the NIF with the most accurate and reliable information available.

About Star Wars Canon

What is "canon" and what isn't when it comes to Star Wars? In other words, what materials can be included? The answer is that everything is included in the overall SW history, the continuity, except specifically the data which conflicts with a higher source. The top source is the movies. After which comes the novelizations of the movies, and any other material directly describing movie material in a declining order. This is the 'canon'. After the canon, we have everything else - novels, games, toys, etc. The EU, Expanded Universe. This material is referred to as 'official' or 'quasi-canon' among things.

Finally there is a few rare cases of data in overwise non-continuity material which is included. The 'infinities' novels are not considered part of the continuity, and are specifically marked as such. Game mechanics (but not game storylines and cutscenes) are typically also considered apocryphal (which in this case means inaccurate materials). One might add that this inclusion policy has created an incredibly vast universe with stupendous amounts of materials to draw upon, but the sheer volume also means that there will be material included (which parts depends upon the individual) that one would prefer wasn't considered part of Star Wars.

Acceleration In Space

As an aside note, the term "speed" doesn't really make any sense when it comes to space, it's a video game term. One should either discard the "acceleration" stat or the "speed" stat since there's no such thing as "speed" just acceleration. So I choose to interpret those game data as "speed = maximum acceleration" and "acceleration = rate of acceleration increase", in order for them to make sense. This suggests that while the ions released from an ion engine are always at near lightspeed, the engine can release different amounts of them, resulting in different thrust yield. At maximum "acceleration", thrust would be at maximum, and the "speed" would increase until it reaches the limit for effective thrust-acceleration.

Naming Conventions

Many ship designs exist which have no official name. In such cases, we use the name of the first known ship as the class base. If no name at all is known, we will assign one. This site, while trying to adhere to SW canon as closely as possible, is not about historical reenactment of an imagined world. It is about making the vision come to life.